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I got the same warning with one of the shaders. My player builds keeps crashing upon start because of this warning. WARNING: Shader Unsupported:...
First of all, the documentation found on the official documentation pages belong to the obsolete networking APIs and will be replaced by the new...
Awesome! This was exactly what I was looking for, and probably op too!
Bump! Is there any workaround? In short, how would I go about to have a spawned object do local stuff only on the client that spawned it?