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Yes! I cleared the renderTexture using GL.Clear(true, true, Color.clear); as described here...
[IMG] Enlargement of an actual screenshot sent from a user's bug report: [IMG] Video showing flicker: [MEDIA] Some of my users on certain...
I too have ANR stack traces from Google Developer console that look like this, and have not been able to find a way to figure out what is causing...
Same issue running the same setup as Flarup: Samsung Galaxy S8 SM-G950F, ARCore version 1.0.180129103, Android 8.0.0, Samsung Experience version...
I'm also seeing issues on iOS with BackgroundWorker > UnityWebRequestProto.h:207 It's not exactly the same stack, but may be related since it...
UnityARKitPlugin\ARKitRemote\ObjectSerializationExtension.cs and UnityARKitPlugin\ARKitRemote\SerializableObjects.cs define a top-level "Utils"...
Yes, confirmed that going back to 2017.2.0f1 has removed the error from the console. Thanks both of you!
I am also getting this error when loading the latest version of https://github.com/google-ar/arcore-unity-sdk (d3cfa7e) into Unity beta 2017.3.0b1...