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If I run it like it is now(code posted in OP) the player will run toward the last position of the enemy(when it was clicked) The position isn't...
hmm, I am looping my current code, but I am using navmeshagent.destination(target.position). How is this different? I've updated my original post...
Thanks for the reply, doesn't this need to be called within the update loop?
Hello, I've been trying to figure out in a coroutine how to move a gameobject towards another gameobject that is moving, but I haven't had any...
I'm having a similar issue when logging into Answers, but it sends me to my account page and will randomly select a different language.
Thanks for the reply, I seemed to have left out details in my original post. I've updated it.
I'm working on putting together a point and click game and I need to get the updated position of a moving gameobject in a scene. I'm currently...
Hello all, I've searched around and found that it should be possible to change the shortcut for searching Unity documentation from Visual Studio....