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Update, tried using the shader main texture with decals. It actually shows me a texture but every time I hover with the paintbrush it spits out...
I have the same weird black bug as xhitman, when I try to flood a new texture it continues to remain black!
So i've been having some trouble trying to paint textures on a polybrush mesh. I'm using Unity 2019.3. I've followed all the steps of multiple...
I'm also having issues downloading the kit from the asset store, my version of unity is up to date. Anyone else know the reason why?