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[RESOLVED] So for anyone who came across same issue, the obvious solution is to pass GameObject as generic argument and then, if required, call...
Hi, I've encountered problem with loading my addressable asset via Addressables.LoadAssetAsync<MyScript>(assetKey) Editor throws this message...
Hi I've imported SpeedTree model to Unity and done setup for OpenVR (HTC Vive) When rendered on PC viewport, all seems fine and nice, but in VR...
I'm trying to implement new input system for mobile device. Problem is that I need some info about setting up layout and binding. I've...
I was trying to replicate checkerboard shader node from Substance Designer, that has 2 patterns as inputs and it is able to repeat them on...
Nice and simple, thanks. As I see it now, the Barrier System is asociated mainly with ECB and will be described more in future. I will go through...
Please, where I could find any docs about BarrierSystem which is @Spy-Shifty using?
Hi, I was reading docs about ECS in Unity and came across BarrierSystem, that is used with some specific Job operations. Still this BarrierSystem...