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After a few weeks with Unity, I understand the problem and have a solution: The physics do in fact skip frames (when at 60fps), but that can be...
Okay thanks, I am learning to understand garbage collection, but does it only pause the object’s physics? Because I can manually change the...
I will try to answer my own problem: I think that Unity allows physics updates in the Update() function, but executes only those that would go...
Hello, I am dragging an object in VR (Axon 7, Daydream), and to have it a bit lagged behind, I change the velocity every frame to the direction...
Edit: I found it, I thought it would be on one of the Gvr.. Prefabs, but it is on the main camera. Thanks for your help! Thanks @dsternfeld , I...
@dsternfeld @HeyBishop Sorry, I am a bit lost. I don’t understand where to uncheck Ignore Raycast, no object in my hierarchy has the...
@Tuism @Jesse_DuBord Do you still have this problem with newer Unity builds and the GoogleVR 1.70 SDK? I am having that problem, and I have tried...