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I have. In fact, I've modified my package manifest to use the latest on master of the repo, after figuring maybe she was working off master...
Has anyone been able to get this working? If not with VRTK, but at least with some kind of VR integration? I'm using the latest beta 2018.3.0b4...
Hi all, Has anyone gotten a Canvas to work in camera space? I'm trying to allow for 3d objects/meshes on the canvas UI, but it won't properly...
I've been digging around at various solutions, but haven't found an efficient way to approach this. I would like to instantiate the same...
@touloused Can you comment on the exact requirements for the codec/format supported in the player? yuv420? bitrate? max resolution? etc etc...
Has anyone successfully used SetCamera(<camera>) in UnityARCameraManager.cs? If so, what was the intended goal?
Has anyone been able to properly attach a Network Transform to the Camera/Parent? Wondering if there was a way to get a mirrored transform on a host.