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Possibly related issue: Our players on iPad are experiencing freeze when interacting with UI text input fields. Seems to happen on random players...
I have the same issue after updating to Unity 2022 from Unity 2021
Firebase 8.8.0 didn't fix the issue.
We have the same issue, but it usually happens on a low spec device (1gb RAM)
Thank You Sir Arthur :)
Having the same issue as oobartez.
Still getting the same issue on Unity 2019.4.21f1. On our case, a player does a purchase (for product A) successfully, and a few seconds later...
Unity "Advertisement 3.4.9" is available on Unity's Package Manager. My issue is that Google Mobile Ads is not compatible with Advertisement...
I'm getting this issue on Unity 2019.4.2f1, we are currently trying fixes advised by arkenthera and zoranigic. Our logs come from firebase...
Sharing my issue: Our previous setup was on Unity2018, where we used `BuildPipeline.BuildPlayer(scenes, apkName, BuildTarget.Android,...
For il2cppcore.dll errors from Facebook SDK, update your sdk using https://developers.facebook.com/docs/unity/upgrading-7.x and not from Unity...
I am getting the same error after building using Unity batchmode. In my case, the error happens only when using provisioning profiles setup for...
Got this error when I did this: unamespace Bonuses { public class Minigame : MonoBehavior { } } and namespace Bonuses { public class...
Has anyone succeeded in adding a network_security_config.xml file for whitelisting some urls? In my case, after creating an Android build, the...
Still lags a lot on VS 8.1 The lag doesn't happen on Xamarin Studio or VSCode
Getting flickering on UI over sprite renderers. In my scene, both ui images and sprite renderers come from the same atlas. My UI also has a part...
My setup: - slot item images are on a sprite atlas (for easy replacement) - item data (id, sprite, payout) - reel data (int array, corresponding...
jbooth, I have a question on a prefab in an asset bundle. It contains a text with reference to a font under the Assets/Fonts and an image with a...
Have a similar problem with a prefab with UI Image and UI Text. I load the prefab from an asset bundle. The Image has a sprite from at atlas...