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Hey, I had a quick question... I am looking for an asset to assist in creating infinite terrains, is this something that TerraWorld / TerraLand...
Yup, that did the trick. Separating each pass into two separate shaders and using two materials did it. It's fully working now. Thank you!...
That should be very easy to do, it's mainly an effect that will accompany instantiating a new object, so I can just do it then. "Queue" =...
So here is the effect I've been struggling with: Quick breakdown, the transparent/red-white thing is a glorified cone/funnel shape with all...
Thank you very much for that. Yeah, I had been looking to reference a single element from within the behavior tree. Your were right, that wasn't...
So I just started with Behavior Designer, and I figured a good place to start would be to see if I could remake a MonoBehaviour script I have...