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Fantastic! Any plans to include digger module and the upcoming trax module in the terrain collection asset?
I'm having trouble with coverage texture spawner on large terrains in Unity 19.2.16F1 hdrp 6.9.2, I'm getting these odd patterns on the terrain...
I recently upgraded to l.v.e 2019 to try it out in hdrp, but I'm having some issues in Unity 2019.2.16f1 with hdrp 6.9.2 where the emission isn't...
Still a little unclear exactly what you can do with this. If I have character A with generic animations, can they be converted to character B as...
Looks amazing! A few questions though before I invest in it, how well can you integrate this with the Gaia/CTS/Enviro workflow? Are there any...