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I get this thread any time I google UE4. I don't know how much you pay to google for the keyword "UE4" What a joke!
Compiling these shaders outputs unrolling error for DX9 and DX11, so I switched to OpenGL Editor by command line -force-opengl. Someone told me...
Maybe because that I use dynamic branch in shaders with large loop count. But I'm very sure that the loop can be break with some condition and the...
Because we don't use any audio/sound functions in the whole project. And we expect that our project could run on IE11. I know WebGL use il2cpp to...
Thank you guys, i will try the lastest release :)
I use BinaryReader and BinaryWriter to serialize data and find that a signed integer values -1 become 255 after BinaryReader.ReadInt32, please...
Thanks Jonas. I have my own custom lighting shader for deferred rendering. That's why I need to use deferred rendering. I have changed rendering...
I don't understand subtractive blend well. Are they OneMinusSrcColor or something else? Thanks
I can't find the rendering path option in player setting. Will it be support in the future?
I met the same problem I want to use AssetBundle.CreateFromMemoryImmediate to solve this problem, but got the same error: The asset bundle...
Thanks jvo3dc. What I want to do is something like custom light type. So if I want to change the attenuation value passed to lighting function how...
iPad Air supports it, the problem looks like something about shader initialization. Actually, I call Camera.RenderToCubemap only once at the very...
I know I can modify lighting shader of deferred path by replacing Internal-PrePassLighting.shader in built-in shaders. Is there a same way to...
Hi all I want to implement realtime reflection on iOS. I use Camera.RenderToCubemap to draw the scene into a cube render texture and everything...
Hi all I have only a few custom shaders and a lot of asset bundles referencing them. I know I can pack those shaders in one asset bundle and keep...
Hi all! I followed "Managing asset dependencies" manual and put each textures in isolated bundles which are referenced by another bundle...
AppStore Link Features: Realtime 3D IK animation system. Realistic hair&skirt simulation. 6 graphic quality levels provided. Multiple...