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Sorry for the late reply, I've managed to do it using either the location pulled from my server or loading all assets with a tag. Thanks for your...
Thank you, I'll dig into this ! I'll get back to you after if I have any question
Thanks for your answer, I'll have a look at it, but if I understood well, if I add new remote assets, I won't know about it just with the catalog...
Hello everyone, I'm sorry if this has already be answered, but I did not find any answer yet. My game already uses Addressable Assets, some are...
Bump, I am also facing this problem :(
Thanks ! Everything works fine now !
Hello SisusCo, Thanks for your reply, Indeed, the button is Displayed on the top right part of a foldout. As . the foldout is trasnparent, I...
Hello, I'm adding a button in a custom inspector like this: public override void OnInspectorGUI() { // some other stuff var myRect...
Hello again, Still no idea about it ? I'm still struggling with this and I need it for my CI. Thanks to anybody who can help !
Hello, I am trying to change the PlayerSettings' HideHomeButton checkbox using this simple line of code: PlayerSettings.iOS.hideHomeButton =...
Hi, This tool looks amazing, any updates on the endless mode feature ? Thanks!
Hello @Marco-Trivellato, Unfortunately no, This keeps happening and now I have a NullReferenceException that happened almost 5 million times...
Hello again, Nobody has an idea of why is this happening ? Unity's support did not answer either...
Hello, I have a project running on WebGL/iOS/Android (http://nitrodrift.io) and I have noticed a NullReferenceException that happened more than a...
Hi @Benvictus, Thank you for your help. I have managed to find a solution after submitting a support ticket. It was linked to the new Facebook...
Hello everyone, I'm having trouble getting analytics working on WebGL. I have a project running on Android/iOS/WebGL and I only receive my events...