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How can I fix the android issue?
On windows build, the shader works as expected. Seems to be an android issue. [ATTACH]
Basically I have a shader that uses replace color on my sprite's shirt, pants, shoes, skin color, and hair color. I set the default original color...
I've created a custom shader that has a fog-like effect. When I apply that shader to a Tilemap, it affects tiles individually. How do I treat the...
Currently using Unity 2018.3.0b6. I've built/run my game on an android device and was having huge lag spikes up to 12 seconds. Used a profiler...
I'm having trouble getting the PGI Slot events to trigger when I'm adding items through model.pickup(item). I want the OnStoreItem(PGISlotItem,...