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Thank you for the link! I was able to get it to work by changing this in the ItemEffect class. [Serializable] public class ItemEffect {...
You're right. I was missing the Serializable on the ItemEffect class Now I can add elements to the array, but I can't seem to add the...
Thank you for your quick reply! I see the Dictionary now in the editor, but can't seem to modify the values. Do I need to do something extra to...
Is there a complete example using a simple Dictionary with key of string and value of class? I'm pretty new to Unity and I'm having a hard time...
I thought putting them on different layers didn't apply to me, but this was the exact solution I needed! Is there a reason why we can't directly...
My problem was that I was instantiating a prefab and then referencing the prefab instead of the instantiated object. You can save the reference...
Mine switched to performant quality for some reason in play settings -> quality
Actually, I just realized that the text is displaying on the top-left, but it's not being shown on a black background like I expected. I figured...
Hey Julia! Thanks for reaching out so quickly. I added my UXML into the Source Asset field, but it doesn't seem to add anything to the game...
Hello! I'm making my first game! I come from a web development background so UI Toolkit sounded perfect for me, but I can't seem to get it to...