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awesome, thank you! Very insightful
@magnetic_scho Sounds super interesting how you solved that. Can you elaborate a bit more into your composition of MVVM? What Unity datatypes are...
Had the same and went nuts. But then I tried not creating those NativeLists inside the Job but before and pass them in via the struct & the error...
Thank you! I am amazed how much internal knowledge you have of Unity in particular. Given the state of documentation it's mind-boggling how much...
Appreciate your help @bgolus! All clear now. If you have the time: Do you happen to know what's the situation on vertex colors? In a way these...
Oh thank you @bgolus, this clears some things. I'll try to draw some conclusions. So, in Linear Color Space mode the image is transformed after...
Hello everybody I've read extensively through various sources on the Linear Color Space feature in Unity, e.g. -...
Hello everybody We recently discovered that we have Physx Mesh Collision bake spikes in the profiler and we are not using weird scales or...
shy bump
Holy. I had _no_ idea... and it also means that GPUs are freakingly fast (at suitable tasks) but also that we're effectively dealing with a single...
Thank you so much. If this is the case, it is quite awesome. From what I understand now, there is 1 queue on the GPU where all commands get added...
I found this simple answer clarifying as hell for my own question. To further clarify, with 2. you are saying that the order of Dispatches is...
Hello everybody We are developing our app with Unity's OpenXR plugin and thanks to this have Headset + Controllers work on Oculus Quests, HTC...
Hello everybody We see an increased amount of jittering/shaking of the reticle and laser of our XRRayInteractor when using SteamVR as the OpenXR...
Thank you!
Solved it, apparently the division byteIndex /4f needs higher accuracy than float as 111'935'487 / 4f results in 27’983’872 instead of...
Hello everybody I could manage to create a job using IJobParallelForFilter but keep getting an index out of range error when executing the job:...
Just wanted to express a thank you to Unity Tech people (@the_real_apoxol) and users (@jamie_xr et al) here trying to pin down the various...
That's SteamVR 1.17.12, i'll add it to my post
We are also suffering from the ~45deg up-rotated poses. We are using Oculus Touch controllers, and observing with OpenXR 1.2.2 and xr interaction...