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Is there a way to see which version of the OpenXR SDK is targeted by the Unity OpenXR Plugin? The SDK version 1.0.27 added an InteractionProfile...
I feel like this could address some of the major weak points of the current Unity Editor. Unfortunately there is not activity here and the topic...
Hey, I have used ProBuilder in a project and it converted all Meshes to ProBuilder Meshes. As we know these are stored in the scene file by...
Hey, how is the workflow supposed to look like, if we want to use baked lighting with the FBX Exporter? We have different objects in Unity that...
Actually the Normals are also wrong in Blender. The inverted faces have a different color. To make this more obious, press 'N' to show the...
Hey everyone, I want to Auto UV Unwrap Meshes with more than 65k Vertices. Unfortunately the "Unwrapping.GenerateSecondaryUVSet()" function does...
I am plagued by the same issue when trying to use lightmaps in Asset Bundles. For some reason using the "Standard Shader (Specular setup)" will...