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The bug report has officially been made on Jan 15, 2019. How's that a year?
I mean since being reported :)
According to the bug report it's fixed in 2019.2. I just tried 2019.2a and it's definitely still not fixed there. 4 month anniversary of this bug...
According to the bug report it's now fixed, but the fix is still not even in 2019.1.0f2. Very disappointing :/
3 month anniversary coming up! :)
Hi, I'd just like to congratulate to Unity Technologies for the 2 month anniversary of this (still unfixed) bug. Great job! Keep it up! :)
They are apparently not very fast fishermen though. It's been a while, 2019 beta got out, but this is still not fixed :)
I'd like to think that it's because no one really bothered to notice, or noticed and did not bother to report, or noticed, and reported, but did...
Let's hope for a fix then :)
Yes, it's confirmed! It's the polling rate. I own Zowie mouse, and was able to change the polling rate to test it:...
I think this issue is related to mouse polling rate instead of mouse DPI. EDIT: Yes, I was right. It's the mouse polling rate:...
@Atair Hey. Unfortunately I can not test that. I do have 3ds Max, but only 2016. I ended by maintenance at that version, so I don't have access...
So I take it no solution?
Just shooting from the hip here: Do any of those computers have one of these?: GTX1080Ti Oculus Rift connected Mouse with 1000hz polling rate...
I guess I could. Unfortunately I am not really a developer, just an artist. I know basics of profiling in UE4, but I've never used Unity profiler...
Alright, I was able to push it even further, and record at 240FPS, then re-export at 60, getting 4 frames out of one realtime frame. Now the issue...
It's a bit harder to see on the video unfortunately, but it's just not smooth. It hitches all the time. @Lurking-Ninja It doesn't happen only in...
Hi, I've been recently playing with both Unity and Unreal, comparing both for the use for realtime VFX. One thing that keeps bothering me is that...
Hi, has there been any progress or solution on this? Having Oculus service running still freezes Unity editor window for about 5 seconds every...
Hi, I would just like to add my opinion on the matter. After quite a long career in VFX, I've been carefully picking a game engine to learn to...