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I am also looking for OpenXR compositor layer support. Any news on the implementation, is it available in any beta/alpha versions yet? I would...
Does anyone know if there is a way to force the FOV of the camera to a different setting? I'm using the Mock Runtime of the OpenXR plugin. When I...
Replying to myself. I realized the "add camera" feature actually adds a new render pass (not a new camera object). So I can now fetch the output...
I would also like to change the FOV of the camera in Mock HMD mode. Could this follow the FOV set in the Unity editor? I believe for example the...
+1. I would need this feature as well, could it be possible to open this option?
For what it's worth I'm also in need of being able to change the Mock HMD settings. Single pass rendering works great, however as I can't change...
+1 on this. I would also like to see this environment in Unity 2019.1. The Fontainebleau project was just updated so I'm hoping this one will be...
Yes, its the HDRP version (ArchVizPRO_Interior_Vol.6_HDRP_v.5.rar). However the build folder size seems to be only 2,70 GB. EDIT: I noticed there...
Hello again. I noticed you uploaded a 2019.1 version on your website, thanks! The project looks awesome in the editor and play mode. However, when...
Hi all, I have a bunch of 2018.x projects where I would need the endFrameRendering hook of >2019.1. Is there anyway to inject this hook into SRP...
Thanks @ArchVizPRO for a great asset. Have you tried opening the HDRP project in Unity 2019.1.0f1 ? Unfortunately they have changed the way custom...
Hi everyone. I would like to know if anyone has successfully built this project in 2019.1 or any 2019 version of Unity. At least the Timeline...