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Thanks Dude, I'll try it..
Hello Folks, I hope you can give me advise on my problem. If ever I have a model with an FK animation, an animation that will steer the...
Hello Folks, I hope anybody could give me idea/s on how can I implement some water movement while an object is running into it.. Like a car,...
Got the idea.. Thanks a lot.. I'll try it
Anybody? I don't think it's not simple as simple look up since I need my dampers to be in a fix position but only the scale of y will be changed.....
Thanks for response.. Indeed SpookyCat is right, I already managed to set up the axles movement to look at the center and the other end will...
Hello Guys, I hope you can give me ideas that help resolve my problem. I have set up a buggy car wherein I need the axle to move in...
Thanks a lot.. It really helps.. One more question, why is the wheel on the right will be lift while i'm turning towards the left or vice...
Try this out... http://www.gemango.com/pub/sedrix/Unity/Raycast.html
I'm not using wheel collider here, I'm using the Alternative Physics of the Car Tutorial, but since you said that Wheel Collider still uses...
Anybody please??
Lolz.. seriously, anybody knows why?
Hello guys, I'm trying to use the Car tutorial style of Raycasting on the wheels but I've got this problem visualize on the picture...
Hello guys, How could I let the particle's velocity move relative to the my car.. I've tried to modify particle emitter local velocity y = 2...
Thanks a lot Ethan for sharing.. We all know that after mesh deformation we should modify the car collider as well.. Anybody who has the idea on...
Is there any tool that we can view the number of polygons of the heightmap/terrain I've made?? Or it is in Unity environment but I just don't...
Hi Ethan, What's the update of your project? Is it already stable? If you don't have the will to share it, may I know the cost of it.. I just...
Thanks for your response.. But what about the height map itself? Base map distance modifies only the resolution of the texture of the height map...
Hello, I just want to know how does Unity process the Base Map Distance on the Terrain Editor. Let's see the value is 1000, how does Unity...
Thanks for the quick response Dude.. I overlooked it..