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Hey i moved all my imported assets like Cinemachine, OdinInspector, etc. into a new folder AssetStore. So i don't need to update my gitignore....
For me the following answer helped https://answers.unity.com/questions/1836282/error-in-animation-rigging.html I had a gun prefab with another...
Your guess was right :) And your solution works perfectly. Thank you :)
I hope I'm right here. First my setup. I'm using the ThirdPersonController from the StarterAsset-Pack, so my GameObject has a CharacterController...