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I had a problem when I tried to manage packages through code. If multiple identical packages appeared under the Packages folder, the file system...
Hi, @guavaman. A player is trying to play game with this controller:...
Control Mapper code design really awful. I just wanted to follow example to design my own Control Mapper. But the Control Mapper itself is...
Hi, guavaman. In my game, character is still moving after releasing the keyboard sometimes. When I output, I find that axis still gets input...
Hi, guavaman. Where can I download the latest 'Rewired Controller Element Identifiers' file? When I connected to the Switch Pro Controller, I...
Hi, RadRedPanda, thanks for your reply. I'm trying to Change emission.enabled = false; to emission.rateOverTime = 0f; But this error still happen....
NullReferenceException: Do not create your own module instances, get them from a ParticleSystem instance. var efx = Instantiate(ParticleEffect,...
The problem was fixed. It is due to outdated saved mapping data. I use PlayerPrefs.deleteAll to solved this problem.
Hi. guavaman. I have a problem. My rewired joystick map and keyboard map settings are as follows. https://imgur.com/a/TydXtxh...
Hi, @Zarlang. I've been using SpriteToParticles in 2020.3 and it's working great so far. But I ran into a small problem that sometimes caused the...
Hi, guavaman. I upgrade rewired to 1.1.38.4.u2020. It appears a series of log like [PDEBUG] OsInputManager: Initialize. [PDEBUG] HIDManager:...
Hi, When I upgrade plastic plugin to 1.4.3 from the Asset Store, the auto save not work. When I manual check in, all resources are locked and...
version is 1.1.38.4.U2020. I upgrade rewired after switching from Unity2019 to Unity 2020, and then it showed PDEBUG
Hi, guavaman When I switched platform from iOS to Mac, console show "PDEBUG Skipping device because it is ignored by Steam.". And the gamepad...
Hi, guavamam. How do I control the sensitivity of axis? I used threshold and duraton in Update, but it was not satisfactory.
Same problem in 201.94.18f1[ATTACH]
I have two image objects, one image to move left and another to move right, they both use the MMTouchaxis script. Sometimes the Input loses touch...
Here's a another screenshot.
I caught it. This is the profiler's screenshot. ApplicationTickTimer takes 316,985ms.
I upgrade unity from 2018.2.21f to 2018.4.29f. In the new version, it takes almost 5 minutes to go into play mode first time, even in empty scene....