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Hi MStevenson, Yes, we also think the shading is darker in Unity than in Maya. I've been talking with graphic specialists inside Unity and they...
Hi gdtiti, I think the problem is related to the (Maya) Compatible Naming option. Try exporting with this option turned off. The option...
Hi everyone, We'd like to share a two part video showing FBX Exporter 1.3.0a1 package in action. The first part shows recording and exporting an...
Unity supports Windows 7 SP1 +, 8, 10, 64-bit versions only. The Fbx Importer Settings control how new materials are imported and how existing...
Hi Mikelo, We working a way to avoid having to change GameObject hierarchy names and still support the roundtrips. Until then we need the names...
Hi Olix, The FBX file format only supports UV (vector2) values and this is the only source UV data used by the Unity FBX Importer and Exporter....
To follow up on Mark's reply I would guess there's something missing from the plugin's configuration, like it didn't configure correctly. If you...
Hi Tinovdk, Can you share the corrupted Anvil.fbx file with us so we can take a look? Simon
Hi Binary42, We'll take a look and get it fixed for the next update. thanks for reporting. Simon
Yes, with the FBX Exporter Package you can Export Model as FBX from Unity. The Maya integration adds the single click import & export to the Maya...
The Unity FBX exporter package will work with Blender's existing FBX import/export scripts. We're looking giving you some Blender love but after...
We're investigating the issue and we'll let you know when we have a resolution.
Currently, we only support the regular version of Maya. We are working on adding supporting Maya LT.