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I have been having a small visual problem with the reflection of cubemaps in mirrors. There is a small cross visible along the world axes. It is...
Any updates on this? Because "9 months ago" is not precise enough for us. Could you implement it as a tooltip to show the exact date when you...
Hey everyone, My current setup is like this: in WebGL, I load a scene from asset bundle with all its dependencies (each object has its own asset...
I solved it by writing my own controller in the project folder, but not using it from the Standard Assets folder. Essentially it's the same as...
Hey everyone, I've been trying to get a simple animation executing that involves a part with physics simulation. I've been able to get a simple...
Hey Frank, I was wondering if you were planning to add some documentation on how to use the Subsurface Scattering in Bakery. The wiki page that...
If you use "Adjust UV Padding" in the bake settings, you need to upload additional data. I don't know exactly where all is situated, but I believe...
Figured it out. The reason being that FirstPersonController being part of the Unity Standard Assets is being compiled in a "first wave",...
Hello, I am currently developing a Unity application for Samsung Gear VR and I recently imported the Oculus Utilities into my project (I started...