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Hmm I'll double check on that. And on that rule u mentioned, wont checking if PhotonNetwork.IsMine guarantee that I'm destroyin the enemy/bullet...
Im currently facing an issue in my project, Destroying enemys and bullets! I tough this would be so simple, but im stuck with this error for...
YEEES Thank You! I've managed to get it working with custom properties, anyone having this issue this is how I got it working! PhotonView PV;...
Currently I have a script attached to my player object that spawns along with other players, I've successfully achieved movement and camera follow...