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Hi all, Been encountering weird issue in Unity during light bakes as you can see from images below. Note this is showing in UV Charts of Unity...
Ah I see
Wow really cool presentation and model! looks like you are using opacity to get gaps on sides of wings as I dont see them in clay renders.
I also encountered an issue with UV charting getting all stretched on certain meshes which I end up re modelling to resolve in most cases and some...
Hi everyone, sharing some of the work I have done for InflightVR. You can check out hi res and 360 panorama on Artstation! Thank you...
Hey hi guys, Wondering when is 5.4 releasing ?
Hey all, Camera enabled depth in forward is causing flickering on mobile. I am making water shader. Also Ace if you can fix preview and scene...
Depth blend not visible or flickers when plugged into opactiy. Anyideas why?
Hey elias_t, Thank you :)
This is just great, now only if we can translate this into shader forge :D Just tested it with latest update and there are no shadows on water...
So does patch contain the original fixes in the actual release version or do I need to install original version first before patch release.
Hi Hexaedre, Well there is no difference at all between UV2 bake and UV3 realtime as per documents UV3 is auto generated during precompute....
Thank you, yup using DOF. Cool I might do a bit of more work on materials and effects when I get time however that is secondary, need to finish a...
Hi Alex thank you for much needed help regarding lighting in Unity. Sharing my result here :) http://forum.unity3d.com/threads/arch-viz-guide.380384/
Cool, looking forward to this.
Haha cool one mate.
Pretty cool, wondering if its all free work especially art assets, paid development or you are making art too yourself? Either way loved the ship...
This is excellent just would like to add that keep UI in constant colors with some translucency it ll look great.
Hey hi everyone, so been trying to learn lighting workflow of Unity. Finally have something to share with community please feel free to give...
Well issue persist in 5.3.1p2 as well. Please fix this as top priority. It is a lot worse especially when doing Arch Viz lighting similar to the...