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there are 2-3 balls and i want to detect 1st ball and flick the ball...in same way for 2nd and 3rd ball....Here is my code..PLZ HELP var...
currently in my swipe or flick code does not detect the sphere or baloon object...my gameobjects flicks even if i swipe or flicks to screen...
thnx alot...
where i swipe or flick sphere..but after flicking sphere while coming its down i want it to slow its speed..(like baloon) i want to hv baloon...
plz help unity3d forum
what all components i need to add in order to see game running on my ipad/iphone..presently i am adding ball prefab and attaching above script to...
same like salm dunk (ball) movements...user flicks the ball...i hv implemented code for balls coming one after another herer is the code...
flick the ball upwrds or downwards...I have already wrote a code for sphere coming one after another same as hw balls do come in slam dunk game..I...
like scramble with friends..how is multiplayer netwoking handled in scramble with friends...wht are its pre-requites(in terms of networking---code...
any tutorials...
i am adding my button script to it and i have one GUITEXT name timer in my game..i have set timer for eg 20sec ..after 20 sec i want to destroy my...
then wht should i do...?
displaying teext.text="RIGHT ANSWER"...u can see it in my code ..plz see my if loop of right and wrong button.. in my game i want to display...
plz help .....
Whatbadguy plz look at my post i hv edited it....
i want display GUIBOX if certain condition meets...u can see in my code if(rand4 == rand3) i am displaying guibox and then i am calling start()...
eg..let us assume my first random numbers or equation is 6 + 8 = 15 while it is displaying 1st equation i want to display next random...
By using above code i want to display previous,current and next numbers or equation for eg intially 1st equation is 5 + 4 = 10 after user clicks...
thnx alot MicroEyes....it works ...
eg 4 + 6 = 12....then after user clicks on right or wrong button next numbers are generating..eg 8 +4 = 6.... i want to limit or restrict or only...