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@Wright Is there a way to change the Main and Draft tiles range during runtime without re-generating the existing tiles? Thanks!
For anyone who is modifying their graph at runtime for world generation sliders or options shown to the player before the world is generated, you...
Excellent! Exactly what I was looking for, thanks again!
Direct Matrices worked for me! Thank you so much! Oh one more question if you don't mind, is it possible to have multiple graphs for the same...
Hello everyone! Does anyone know how best to access the terrain layers when using the MicroSplat Output? I am trying to implement a footstep...
Awesome! Thanks again!
I'm using 2021.1.22f1
Sure! Check "Enter Play Mode Options" in Project Settings/Editor, I left the other 2 boxes unchecked. Create multiple Playlist Controllers, I...
Ah! That did it, so having the "Enter Play Mode Options" box checked in Project Settings/Editor was causing it. Thanks for your help!
Also it seems that the last one, "Night", is always the one that does not get destroyed even if I change its name or reorder it in the list, but...
Just tried un-parenting them but it didn't seem to make a difference. And Save Runtime changes is off. It's so strange because once I hit play...
Hello, I am having a strange issue and was wondering if someone here could point me in the right direction? I have several Playlist Controllers in...
That worked! Thank you so much you're the best! :D
Okay so would I use something like an override float to make my changes? I tried making this: public override float...
I see, so where do the properties use GetPropertyHeight to get their heights? I don't see any references to GetPropertyHeight in...
Alright I found where OnGUI is checking the type and I checked out DoStringGUI, but i'm a little confused how to edit GetPropertyHeight? I never...
Hello Kybernetik! I just have a quick question for you, how would I go about making the text box for string parameters 2 or 3 lines in height...
Ah that was it, my camera kept removing the satellite layer on start, thanks!
It does have the satellite layer as does the planet.
Quick question, I am trying to create a satellite that consists of a planet object and a child ring object. But the entire ring renders on top of...