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Noooooo way! <3<3<3<3<3
Hi, Reuno. Is there an existing way to add a different animation for ladder climb? I am hoping to use one animation for a ladder and one for a...
Have enemy drops been requested and if so is it high or low on the wishlist?
The trailer is awesome! Loving the style and the new character. Looks really smooth and high quality just like corgi. Is the new char a koala? :)...
Is there any way for combo melee weapons to go from combo 1 to combo 2 without going to the idle state in between for a moment? I think at the...
Are there plans to add weapon hit effects? Such as stun or poison-like effects? PS: +10 for ledgegrab :)
That sounds like a really useful addition! :) would love to see it on more things, such as killed enemies respawning, picked up items respawning...
Just wanted to ask if damage numbers (appearing over an enemy when you hit it) were ever requested? Thanks
On the Ai Walk try to untick "avoid falling", if that stops the problem then you just need to amend the raycast position. This is what caused my...
Speaking of less sticky AI, it would be nice if when follow on sight turns on the AI stops at 1x distance, but only starts following again when...
A knockback that stuns the enemy would be amazing :)
@reuno We get to talk about a wishlist! :) These are the things that I would love to see that are related to AI: - Having a field of vision...
- Adds an option to override the default prompt gameobject for button operated zones (and dialogue zones). - Adds a dedicated interaction button,...
@steelhamsterstudio that looks great! Music definitely fits the battle ;) I am curious what the "stop movement and dash/jump turning off while...
Just wanted to mention that a search field would be a really nice addition to the documentation page (or if the left side menu could expand to one...
Speaking of platforms are there plans to add ones that appear and disappear like in Aladdin at 9:30? :) I think at the moment we only have falling...
The game has a save function which works on checkpoints. More details here. It saves your inventory, monster kills, keeps it for the next level,...
Can I please suggest an upgrade to the Bonus Block script? It would be absolutely awesome if it reacted to hits from weapons (now it's just player...
Hi all. I am trying to use the Dash ability as a Roll/Slide (imagine running towards a closing gate and sliding under it). If Dash had the...
Oooh. Level unlock is a really exciting update! Will it keep level changes? For example unlocked doors will stay unlocked, killed monsters will...