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Great, that should help with my tweaking the other values on the behaviors. I use Wander, Patrol and Search, so I will leave it as is because it...
OK, thanks. Do either of these parts of the TargetScript below make AI aware of enemies they haven't seen yet? In my game, I only want AI to...
squared55, Are these variables 'timeBeforeTargetExpiration' or 'willEverLoseAwareness' in TargetScript still used? The one is a public var to be...
This might be way late, but lookup Core Game Kit, it uses pooling and spawners and has tutorials on setting it up with TactAI.
squared55, could you tell me if there are a lot of dependencies between the scripts after 1.72 that would mean I need to update every script if...
Excellent, thanks for the reply and I'll keep an eye on how things develop.
Not to beat a dead horse, but so I can plan my maps better, do you have a plan to fix the single pass stereo issue for VR or maybe figure out a...
I'm assuming he's not using single pass stereo. The reflections were fine for me in VR (Vive/SteamVR) until I turned on single pass stereo.
Me too, on 2017.1.0.p4.
I would also like to know when there is a fix for this. Using the full version and I just turned on single pass and found the issue which lead me...
Can anyone say how well TSAI works on terrain? I am thinking of using it in a lot of outdoor areas and want to know how it performs before buying it.
Have you tried VRTK for their Interactable Grab scripts. There is a Grab Attach youtube tutorial video by VRTK and sample scene within VRTK...
I think this is exactly what I was looking for. Your post is from Jan, so you helped me in the future. Time travel, awesome. Thanks.