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same here, works perfectly
First of all, did you set up bundle mode in group settings in correct way? Pack together means that all files in group will be downloaded again,...
You can predownload assets locally from remote: 1. At First asset download it will cache all files to device, and will not redownload when you try...
Same here. I want to load an all files that I specified in a single group. How to arcieve this without using label/labels? For example, what if I...
Hello, I have a local cache-server is working on one PC (Windows), i stated him by cmd comand "unity-cache-server --putwhitelist secondpcIP:8126"...
So, is anyone have ideas about second question?
Hello, I have a big project (near 7-10 gb), and run into some problems. First of all, retargeting project platfrom to andoid/iOS/PC can take near...
Hi, I stucked with some issue using IAP. I have a subsciption at Google Play with trial period that worked at first subscription purchasing. And...
So, I'm fixed this problem, for more info check this https://github.com/firebase/quickstart-unity/issues/402 First of all, I found and install...
So, same issue here, but I have a lot of plugins integrated and it all works fine(IronSource, Amplitude, Google Play Games, some other native...