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To answer my own question - The sample scene "ExportMesh.unity" should have the script "ExportMeshSample.cs" added as a component somewhere (I...
Is there a tutorial or walkthrough or sample that shows how to use this package to export a skinned animated object that will play on a Mac or an...
Is export of animations directly to USDZ supported yet ? ( using the latest plugin version from here:...
All I want is the depth texture,if provided by the main camera on the back, for the occlusion by any real object of any virtual object. I'm not...
We can't get 4 channels of audio through our video storage provider. They always reconvert to stereo. Any chance of adding support for Ambisonic...
GvrHeadset class has functions for getting the safety boundary type and size, but how would one set it. Also it's on by default if positional...