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The first step to make things right is to admit that you were being malicious. But now Unity is saying that they took down the ToS repo because it...
Thanks for the apology - so any measures Unity is taking to stop this from inevitably happening next year and so on or nah? Cool cool.
Yep, it definitely is. I guess my goal with this post is to remind developers that this isn't the first time Unity made something up, and it is in...
Hi, While I appreciate that we no longer need to rely on Unity to determine installations, I was wondering if Unity has any plans to release that...
Don't mind me. Just posting here to be part of history.
So those aren't fields meant for input, but rather convenience fields to provide me with the Game IDs without having to go to the Dashboard? Does...
Is there a reason why we have those fields to begin with?
Hi, Water physics and buoyancy can make interesting levels where the character moves along the flow so it will involve timing. Conveyors also...
Hi, Consider using https://www.datarequests.org/company/unity3d/, which in turn redirects the user to that email.
I think the editor is missing support for namespace alias autocompletion. using GUID = System.Guid; // because I refuse to use Unity's GUID...
Unity: 2023.1.0a25.2386.4619 TVE: 8.1 RP: URP 15.0.3 Upon installing in a brand new project (well, the URP sample scene template), and importing...
Could you add overloads to Tilemap.SetTiles that accept Spans instead of just arrays? Or at least overloads that take a start index and length.
Me: Play this timeline. Unity: OK. Me: Is it finished? Unity: ¯\_(ツ)_/¯ Five years.
It seems there is no autocompletion when using null conditionals, e.g. [IMG] Unity 2022.1.7f1.
Ah, sorry; I forgot I always disable auto-refresh, so the solution is to cmd+R.
Ah. It seems the editor is keeping files in memory even after closing their tabs. I was working on a file with SI3, then needed to edit that file...
Just a few nitpicks: 1. It would seem the editor doesn't immediately consume the indentation level after single-statement conditionals: [IMG]...