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Happened to me just now. Complete project wiped clean, was just doing some tidying up before I would add a git. Only thing I did was change the...
Same, for me, applied a division by zero to test this and nothing appeared at first, but then I realized it will only report to cloud diagnostics...
It's a pitty this does not work together with UnityGltf, an important lib in many Unity projects, because UnityGltf uses the same dll, yet from a...
This works nicely, however the information texts are still serialized into the build application. Although it looks nicer with this solution, it...
I have the same issue with writing large files (also around 250 MB) to the persistent data path in WebGL. I use this to cache files downloaded...
Hi, I have the same problem. @TreyK-47 your solution does not work for me. Unity 2019.4.8f1. Also exiting the full screen window does not work....
@KevinCodes4Food 's answer is the only correct one on the internet!! Thanks Kevin.
Does not always work for me, Unity 2018.4.13f1, running on Windows in Unity editor. Alternative which does work: Add a random parameter to the...
For those stumbling on this post and having the same problem, there is another cause: When you try to start a coroutine from a disabled...
Hi Unity, @okcompute_unity, this dll copy issue is very persistant, in multiple Unity versions. It is becoming more than annoying and takes a lot...
Hi Unity, @lukaszunity, this issue is very persistant, in multiple Unity versions. It is becoming more than annoying and takes a lot of...
Same problem after upgrading from 2018.2.2 to 2018.2.13f1. Is there a bug report for this somehere? If I switch back "Linker Target" to "asm.js"...
Setting the Scripting Runtime Version to .Net 4.x Equivalent (Unity version 2018.2.13f1) now also messes up the locale. Numbers show for instance...
Thank you very much @Roest_ for this workaround.
There is truth in most answers, but I think no real clear comparison is provided. So far I understand it like this: Resources: A way of...
That's really great @MiddleEye , finally got it working too, thanks to your script. Just a minor thing, there is a small error in your script...
Generally it is a good design practice to stick to a clear goal and a set of basic and well tested functions for any application. Unity is no...