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Have you attached an appropriate rigidbody and collider to your paddles and ball? If yes, maybe you should try adding a physics material with a...
Btw, I have also found this page (https://unity.com/how-to/advanced/optimize-lighting-mobile-games) which is more recent. But I still don't...
I am using this script from Git hub. Script works great in editor but when you build (tested in WebGL and stand-alone) your game, it is not...
This is how it looks: [ATTACH] You can also pass link from unity like this: mergeInto(LibraryManager.library, { LoadWebView: function (str) {...
I have tested this and it is working. A web-view window opens behind the WebGL window. But, I think we can work on looks by changing the unity...
I think you should not destroy the ARFaceManager. I tried to change the prefab in several ways but none of them worked. So I have a parent...
Thanks for the reply. This is working for me.
How to subscribe to this events? I can only subscribe to the "faceChange" event and that does not seem to work on an android device.