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First of all congratulations to make it to the full release and I wish you all the best with this great asset. I recently found out that there...
Yeah already tried this. My whole scene needs 230 batches where only the building takes up to 200. If I try to batch every material its looking...
Yes kind of. The most inefficient things in my project are buildings. Each building has different materials (->shader). I have made a tool which...
Question if you could implement this small feauture: Is it possible to make a option for seperating all generated objects by materials?
Yeah its that Error :) Therefore the buildings are set to their probable default rotations and not like that on the map.
Hi, just wanted to let you know that copying self-made objects on the 2D map (in my case houses) gives some errors when copying those created...
So just wanted to let you know what I want to archive with that. I want to combine all Meshes into a single Mesh with a single Texture. That way I...
Is it possible to export a Landscape in a format like fbx or obj? I tried the fbx exporter by Unity and it gives some weird behaviors (Buildings...
I tested traffic_signals and encountered some problems. The Traffic Lights are never facing the right direction to the street. It always have an...
Is there a way of creating traffic lights? Because placing them individually would be really inefficient. And if its not planned, is there any API...
Ok did it by manually dragging those to the meshes. I couldn`t figure it out how to do it correctly with the Generator-Highways tab
So basically the texturing scheme of the sidewalks is not quit good. I mean as you can see the texture that they get is most of the time grass. So...
So here are some screenshots for the sidewalks issue. It was also present in the V0.81 after some tests. Everything was created in a new Project....
Somehow, the sidewalks aren't generated . Even after defining it in the Generator-Tab it is not working. Am I missing something? - V 0.9, 2019.3.7
looks like have been fixed by deleting the Library folder :)
Everytime I change to the scene, with the Directional Scroll Snap gameobject, the scene is marked as dirty. I checked this by deactivating objects...
Hi, I have a small issue with Unity UI Scroll Snaps 0.8. Always when I load the scene which this gameObject includes its always getting marked as...
So I have updated my existing Project and also created a new project to make sure that its not a issue on my existing project. I am doing the same...
I have two issues with CityGen3D V0.81 So first of I installed the newer Version duo lane fix. The problem I am currently facing are: 1....