A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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The answer is 42.
lol ... figured it out! CachedFiles [I]does not contained the path! :-( lol stupid... I know ...
In Unity 2018.4.4f1 I am downloading files ("*.assetBundle", "*.mp4") with UnityWebRequest to Application.persistentDataPath + "/" +...
Thanks for your tip/advise! Sounds good. But in the meantime I wrote my own workaround: Aloso videos are separated during asset bundles build....
@bmarinariSparky, I am using no compression at all.
BTW and off topic The apk file size doubles also from around 54 MB to 94 MB!
Same issue(!) here. Changed from using(var www = new WWW(url)) { ... } to using (var www = UnityWebRequest.Get(url)) {...} and from Unity 2017...
I have the same issue while "using System;" is added. I am using Unity 2018.3.6f1. Unity "player prefs" are set up for "Scripting Runtime...
Thanks for the fast answer. And yes, I figured it out ... my fault!
Whay are you using var posVal = posData[pos[index]]; and not var posVal = posData[index]; ? "pos[Index]" is always identical with the "......
@doctorpangloss, Learning! Like, how can I write thread safe Jobs with the Unity framework. I know that this example does not make sense at all!...
Please take a closer look to the following most simplified code. Goal is to inherent from a Unity job that uses parallazation. Means...
Had this (related?) issue: Taken from unity crash report (error.log): " Unity Editor [version: Unity 2017.2.1f1_94bf3f9e6b5e] VSFilter.dll...
Please do not get me wrong! Your solutions seems to be the first candidate that could really work! Believe me, I did also a lot of testing and...
Kidding me, or? Changing a value at run time is a total different thing compared to displaying a hint during development that this or that is...
I figured it out that there are asset bundles... lol ... Sorry I was an absolute unity beginner when I posted the above bullshit. Sorry.
Thanks for your answers, tips, hints etc.! One year later I can say that I feel much more comfortable with unity ... and that I wrote in the...
When you are thinking that the above is confusing, bad documented, etc., try this: var a = BuildTargetGroup.iOS; var b = a; "b" is equal to...
This code runs in a C# application well and without throwing any error: public void DeleteDirectory(string emptyDirectoryToBeDeleted) {...
Absolute beginner question: Our unity app needs to play/show large images, videos, audio files. Idea is to store them in a Content Management...