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This is absolutely devastating to the indie and smaller game studios. Here I am waiting 6 hours for a build that has to do a fresh import, not...
Hey @guavaman I hope you are doing well. Could you please perhaps tell me if its possible and give me some tips on how to achieve the following...
bump for above issues please
Hey guys @JC-Cimetiere, randomly started getting issues where the device simulator has become unusable for some reason :/ Please find attached the...
Hey guys, hope you are all well. I please need help really badly! I just can't figure this out. Please help! I am using the new...
Hey @Gregoryl Thank you very much for the replies. I have made these changes and it does seem to feel better and snappier. Thank you very much...
Hey @ Thank you so much for the reply. So will the speed value (while under input value gain) be used as the sensitivity multiplier then?
Hey @Gregoryl I am still struggling with the issue above explained as below: `Also, the mouselook is weird a bit, in that it seems to take the...
Hello @guavaman Firstly thank you for the amazing asset, it is working really well so far! A few tips i would like to ask for please if you have...
This did not work unfortunately :( It just forces me to use the Input that the PlayerInput component is using. @Rene-Damm Can you please assist...
Hey @Rene-Damm Any idea why when i use a InputSystemUIInputModule with the PlayerInput script, then UI navigation stops working altogether? This...
@Gregoryl Basically when i swap to my Transposer / POV setup in the virtual camera, it rotates to face the world forward, not the forward of the...
@Gregoryl I wonder if you can please help me... I am using a Framing Transposer / Transposer with POV setup for my over the shoulder 3rd person...
Hey @Darkcoder, does this support LWRP / HDRP yet? Also my use case is drawing wound decals on enemy characters when they are shot in realtime,...