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I have a same error in iOS 10.2.1, IPHONE 6. It was working on iOS 10.2, IPHONE 5. Unity Version 5.6.2p4 XCode 8.3.2
Hi, All. We used the Resources.UnloadUnusedAssets API to manage memory. Because, after load the assetbundle, it need to clean the memory when...
I have a same error. But it can be loaded object from assetbundle on scene. I tested on Galaxy S3 with jellybean. Several days before it...
Hi, I am new in this forum. I modified a little bit source code to be compatible with "gameobject" which have transform hierarchy. this code...