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Hi, I have a strange issue, my night level is lighted only by spotlights and point lights. Everything looks fine on iOs. Points light also look...
Hi! I am using amplify shader 1.7.7, and unity 2018.4.12f1 with lightweright rendering pipeline. Can I create a shader without specular...
I have a weird problem, on some iOS devices (not all of them), non - static meshes are glitched. Some of them are blue (angle dependent?). In some...
Hi, Im trying to update our game from 2018.3 to 2019.1, but Im getting shader errors all the time i start unity: Shader error in 'Lightweight...
Hi! My project target is android, and I need to use custom shaders and dynamic lighting. Im using lightweight rendering pipeline. As you can see...
That could work, but there is just one problem, the wheelcollider cant be rotated. It looks like it raytraces -y in world space.
Hi there! I have a serious problem with my game. I am writing a trials remake and everything works fine, except for the wheelcollider. It behaves...
Is there a way to replace unity billboard grass shader? When i try, this is the best result i can get. It is invisible, but when i try to paint...
this doesnt help ;/ EDIT: Ive Found a reason, removing vertex offset from shader solves it completely.... any idea how to animate it with vertex...
I'm making stylized tree for my game. For creating shaders I use shader forge. I use many light sources so I'm using deffered lighting system....