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solved~! unity5.x has shader stripping when building asssetbundle! Lightmap modes select Manual. then everything is ok....
i want to recover scene objects from assetbundle, but it cant be set static at runtime(gameobject.isstatic is useless). standard shader show...
1. Instantiate object from resources folder, then reset lightmap's uv and index, it is ok. [ATTACH] 2. Instantiate same object from assetbundle,...
1. load object from assetbundle in editor 2. instance it in editor 3. then bake it [ATTACH] 4. open debug frame ,show shader lightmap_off...
@DziDAI @watsonsong same problem~! Download lightmap assetbundle, and set lightmapsetting. instantiate prefab from assetbundle , then recover...
https://unity3d.com/cn/unity/beta/unity5.1.0b5 Mecanim: Fixed Animator exception (m_IsVisibleInScene && IsInScene()) == m_IsVisibleInScene) when...
i meet a error! who can help me ?? 10-09 16:29:31.739: I/Unity(23177): AndroidJavaException: java.lang.ClassNotFoundException: com.tsw.zipper...