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Yuhu, thank you so much. With box colliders of the object plane I could set the boundaries that is not falling of any longer!
With colliders u can prevent from keep falling off objects and fall forever.... and beyond... ?
How to prevent player for walking out of objects or terrain?
YES!
ok, I just can't edit the title... will investigate on that thank you ! ;)
Sorry for my late reply , so much work ... yes exactly that! happend...!!!
Hi everyone, some of you I know for publishing their games on my YouTube channel that as well isn't that populair. I really trying hard too get...
Beautyfull graphics!
Now I followed like 4 of them, also Space Shooter who have a lot of old code and constantly need to search the whole forum. Kind of gave up on...
Yeah I know... Followed a few of them... and the other thing is for the idea I want to do I want too use this particulair tutorial as a basic...
Aaaah... sorry (n00b at work... wanna try out an idea ... ) Thanks, yeah kind of logic of course... But it worked all of it is now working fine...
First off all thank you, I did changed the code as you mentioned: using UnityEngine; using System.Collections; public class GunFire :...
Hello, My problem is as follow, I was going trough an old tutorial whereby the script is JavaScript but Unity doesn't support that anymore only...
https://unity3d.com/legal/terms-of-service This link you mean? But if you want too be more commercial that I think it should be important too...
So there is no license on this? jeej!
I have a question what is the license on this? For publishing a game?
Can someone help me in a direction, because the documentation doesn't says nothing... :(
newParticleSystem.startLifetime // `UnityEngine.ParticleSystem.startLifetime' is obsolete: `startLifetime property is deprecated. Use...
Great concept ;) and smooth graphics !
Why is their a country restriction? I cannot see the game :(