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Thanks for the explanation, now I understand better how it works :)
I created a simple script that is supposed to create a new copy of a GameObject (selected in the inspector) and set a variable to its reference...
For me it changes UnityEngine.UI.Button to UnityEngine.Experimental.UIElements.Button, which doesn't have the onClick event. Edit: Nevermind, it...
Question #3: This also doesn't seem to work when parsed: public class test1 : UnityEngine.MonoBehaviour { void Start() {...
I have two questions: 1. How to initialize an array or list with specific values? Trying to parse things like: int[] int_array = { 1, 2, 3, 4, 5...
There is a problem with breakpoints - when I set a breakpoint and run the game immediately after that, the breakpoint just disappears. But if I...
There is a bug in the Get Random List Item node. It never returns the last element of the list. In FlowCanvas\Module\Nodes\Simplex\Implemented...