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If I create an occlusion area, can I freely add/remove/move objects inside of that area and still have them occlude? Or do you have to re-bake...
So.... should I basically think LOST? Sounds interesting.
So.... basically the game Cubis, but with physics? Seems pretty interesting.
Paramount sued "The War Z" and forced them to change the name of their game because Paramount has a movie coming out called World War Z. As long...
African Ice Cream Gone Wild?
Hah, don't know why, but those screenshots reminded me of Everquest. Maybe it's the giant spiders, environment, and the way the UI is set up....
EverQuest 1's UI was my favorite by far. It wasn't 'pretty' since it was designed a long while back, but you could customize each and every window...
Blender. I don't feel like dropping $4K on a software when there's nothing 3DsMax or Maya can do significantly better.
That logo looks an awful lot like PS2's.. Good progress on that video so far, though.
Ahhh, stratosphere.... I wasted many hours of my life playing that game. Sucks that I lost the CD a long time ago, I kind of want to play it...
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Also, if there's anyone that is good at texturing, you should send an e-mail to him if you want to help. I'm doing basic textures on the models...
I just hate seeing them when I'm so sure everything in the script is working. It's going to take me forever to find the right way to write it....
Going to release what I have so far and call it 0.35. I'm halfway through the basic on-foot mechanics, I still need to add the projectiles,...
Quick update, I'm halfway done with the basic on-foot mechanics and I'll probably be starting the work on entering/exiting vehicles soon, so it's...
I wrote up a script following a tutorial that has everything but projectiles. I tried putting my old code for projectiles into the script, but it...
I tried that fix as well, it didn't prevent the error : /
Ah, gotcha. It returned MyDetonator isn't null, so that's not the problem.
Did you mean write that in somewhere? I started learning code about a week ago, so I'm feeling pretty stupid right now.
Any time I apply the Detonator script to an object and try to make it explode, I get a null reference exception on line 159. Is there anything...