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I have a similar issue. We're using 2020.3.23f1. I filed a bug with the cloud build team. After lots of trial and error, we were able to determine...
I ended up getting more info on this forum thread: https://forum.unity.com/threads/mobile-notification-package.620227/page-12#post-7313515, which...
Oh, that's good to hear! Is there a bug number I can track? Is a workaround possible? This is causing a lot of instability for our customers. I'm...
Since upgrading to Mobile Notifications v1.4.1, our users have been getting intermittent crashes when our code calls...
Hi, We’ve just released a new version of our game built using Unity 2019.4.11f1 and Unity’s Mobile Notifications package version 1.4.1. We’re...
Hi, We're trying to track down an intermittent crash that's been affecting some of our users. We're using Unity 2019.4.11f1 with version 1.3.0 of...
we have also fixed the issue by switching to HttpClient. To be precise: we still see the bug, but only with areas of our network code that use...
To close the loop on this - we've just reproduced the issue using the build of our game that's live in the AppStore, which went through very...
Yes, we see Could not signal service com.apple.WebKit.WebContent: 113: Could not find specified service Could not signal service...
What versions of unity is everyone seeing this bug with? We started seeing it around when we upgraded from 2019.3 to 2019.4, so I assumed it was...
I can confirm - we're using https, and our logs show: Connection 40: received failure notification Connection 40: failed to connect 3:-9816,...
Interesting thought - anecdotally we have seen this issue more often when doing things that cause the AR Session to reset. However, we haven't...
FYI, one of my team members has been trying for several weeks to reproduce this issue on their iOS13 device and has not been able to do so. Today...
Interesting! I've had the opposite experience (I think.) I also switched to HttpClient and I think it has resolved the issue. Our game uses UWR,...
We're also experiencing this issue, and are using AR Foundation. I've personally seen the issue on my iOS 14.2.1 device. Other team members have...
I will try to isolate a repro, but it's been difficult. Do you have a link to the other thread, please? I tried searching but have not found...
We recently upgraded our game from 2019.3.10f1 to 2019.4.11f1. Since doing so, we've noticed that on iOS our game's network connection has been a...
Hi Aurimas-Cernius, do you have more information about which versions should have the fix? We're reproducing it in 2019.3.10f1 on devices running...
I can confirm the exact same behavior. I've reproed this issue on a variety of different unity versions, debuggers, and OS versions: - repros...
Hi, I’ve encountered what looks like a bug in EventSystem.IsPointerOverGameObject on iOS. I’ve upgraded my unity editor several times over the...