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For those watching this thread but otherwise unaware - FlexBuilder is 50% off on the asset store for the next few days. Well worth the price IMO.
Looks really interesting! Suggest you link to this thread from the asset page itself (I only found it by googling).
Ha, now that I try to reproduce the issue....I can't! :) In essence, I had a project with two scenes open (ie using Open Scene Additive) but...
This asset is a real time saver - thank you! Any chance that multiple scenes will be supported in the future? Even if it's just to restore all...
Recommend you join the neoFPS discord server. You'll be able to see all the news/updates/progress there (as well as interact with its excellent...
gameObject.transform.forward is essentially the direction your gameObject is facing. So setting it to your 'move' value is essentially rotating...
On the ObjectController, can anyone tell me what the option "Retain Prefab Instances" does? Thanks! EDIT: Figured it out - if you use a prefab...
NodeCanvas is excellent and well-supported. That said, I've never used Behaviour Designer so couldn't comment on which is better.
Okay, cool. Doesn't appear to be having any negative impacts but just wanted to check I was using the correct version. So far Rewired's been...
I'm trying out the demo version of Rewired but am getting the following warning after installing it. "The version of Rewired installed...
I think that's because the bundle includes the Brush pack, which is 40.20 euros.
Thanks @Bunny83 for that very thorough explanation (and for the link to the github code which made it even clearer!). For context, the issue I...
Ah, so it just removes the need to explicitly cast it in that situation. Excellent, thank you for the quick response!
The documentation suggests this "Converts a Vector3Int to a Vector3". It's listed under 'operators' (like +, -, !=, ==, etc) so I'm not entirely...
Did you use anything special for the lighting in the winter video? Looks amazing (as did the Trax stuff).
I'm not an expert but seeing as you haven't had any replies I thought I'd chime in. If you're wanting to set the PlayerNumber field on the...
I want to say I encountered something similar when I added a rigidbody to my player but forgot to set isKinematic = Y.
Quick question - has anyone built motions for Kubold's Pistol Animset Pro that they'd be happy to share?
Agreed, the script is excellent. Saves me a ton of time. Thanks for sharing it!
Can someone explain why there are two 'Invert Pitch' options please? [ATTACH] What would typically be considered as inverted mouse controls (ie...