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You may be using OnCollisionEnter() or OnTriggerEnter(). Use the function OnCollisionStay() or OnTriggerStay()
I tried checking Apply Root Motion on the Animator and selected Hips as Root Node in the animation settings, the character changes it's tranform...
https://gyazo.com/d05fad086b6914b83182d8444f7d374a This is the result what I am getting.
Hello, I have my player character animated model (downloaded from Mixamo, with roll forward animation). I am able to play the roll animation...