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Is this compatible with Unity 5? Nevermind! Saw the post from just a little earlier!
Does not appear to work on Unity 5. I receive this message on import: Assets/ISRTSCamera/Example/Standard Assets/Water...
I have run into this problem as well. !IsFinite(m_CachedRange.first) || !IsFinite(m_CachedRange.second) Any idea what could be the cause?
I am cautiously optimistic about this. Best of luck to the entire Unity team on the change.