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Hi @ervteng_unity and @hmusr09, thank you for your replies. I am pretty surprised about them, because I think I have actually managed to...
Hi, I want to train the standard PPO model but then I would need to perform additional testing in pytorch. By looking at the source code it seems...
Hi, I am trying to understand how Unity deals with materials. I got from the Documentation (and tested) then when the Rendered.material property...
Makes sense, thanks!
Hello. Is there any way to access the cameraSensor? As far as I understand the CameraSensorComponent creates a sensor which is however _not_ hold...
@ervteng_unity I managed to run a ml-agent scene on ubuntu on a docker container, on a server, with Visual Observations, with also exploiting the...
Sure! Xvfb that worked: xvfb_1.18.4. Not sure what was installed by default in my docker image (xvfb doesn't have a way to return the version :/...
Thanks! I have solved it few days ago thanks to that very Colab notebook. The important bit is to use the right xvfb version, as the one I had...
Hello. I have been stuck with this for a while, and I need someone's help. I manage to run a unity environment from my local (windows) machine....
thanks!
Hello, I am new in building exe with Unity so apologize if this is trivial. When I build a unity scene, I pass some command line arguments that...
Hi In this page it's explained how to use the EnvironmentParameter channel to pass info from python to Unity. Is it possible to use the same...
I will answer my own question since this may be important to other people. The observations are passed alphabetically. The vector observation...
Hello, I have an agent with, let's say, 6 cameraSensorComponents, and 2 vector observations. When I get the DecisionStep in python, I noticed that...
Btw I just tested this asset on Unity 2020.1.9f and it seems to work fine :)
Thank you @akareactor and apologies to @MarkTheDecrepit . I have been busy with my work, but I am now back to Unity :)
Hi @SpaceRay, I deeply appreciate your comment and happy that you solved all your problem. I perfectly understood the use case you are describing...
Hi @kenphipps2k , deeply apologize for the late reply. I am still mantaining this asset, but apparently I am not receiving notification for new...
Sorry for late reply, this has slipped off my radar. For now there is not an easy solution for that..
Hello Jrodz, I finally had time to go through your problem, and indeed I found a bug with the latest Unity version where the physics would go to...