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In Unity you can prevent the screensaver kicking in / inactivity timer from shutting the computer down by using the Screen.sleepTimeout setting:...
Answering my own question: https://forum.unity.com/threads/runtime-animator-state-properties-speed-mirror-cycleoffset-for-5-1.307521
I'm trying to create an animation where different layers run at different speeds, but I'm not clear how to achieve this. An example of this is...
I've now got a clear repro scenario for the rendering issue with foam when depth support is enabled. Please see this video: [MEDIA] Note that...
Is it possible to get Aquas 2000 working with both foam and fog simultaneously? I've set up a shore scene with foam just how I want it but when I...
One other quick question - when baking lots of skinned mesh rendered objects together in a scene, my resulting mesh ends up with a significant...
Thank you for the quick reply - that API works perfectly for me.
Hi - could I please get some help with converting a skinned mesh renderer with BlendShapes into a mesh for use with a plain mesh renderer? I can...
Many thanks for the quick replies everyone - I'll give these a go and see how much extra perf I can squeeze out.
Hi - I've been trying to put together a village scene populated with your excellent characters, but have hit huge performance problems. With...
That's great - thank you. The workaround works for me. One other point I'd noticed - the audio snapshot exporter also doesn't seem to be working...
Many thanks for the quick response. Unfortunately exactly the same issue occurs with the new download. Repro scenario: -- Download fresh install...
Hi - I've recently downloaded the Anubis pack from your website - the artwork and customization are stunning - it's an amazing asset. However,...