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I thought of making a bowling simulator. One thing I really was not sure how to go about was making oil for the lane. In real bowling, the lane is...
Hey, so I have this bowling ball mesh (that's really just a sphere) that I use my textures on. I'm wondering how I could use reflection probes to...
EDIT: I actually just tried deleting that old C# script I had, and I tried creating a new one. Surprisingly, the editor works now! Hopefully all...
Thanks for the reply Sir. I do actually have it installed, and I see the little green flame. Doesn't seem to matter though. Is there anything...
Hey, so I'm struggling trying to figure this out. I just downloaded Visual Studio Code thinking that'd be a better option, and I also installed...
Hey, so I installed Unity recently and have been trying to figure out how I can use preferably Visual Studio to use syntax...
Just a little follow-up, but if there's any free tool I can download that could be used as a IDE for Unity that includes syntax highlighting for...
Hey, so yeah I just downloaded Unity on my new computer just today, and when I opened up a new script I noticed it excluded any syntax...
Thanks for the reply! I kinda think the bowling ball mesh does already use a sphere collider, but I'll check that again. Also, I find it...
Am I lacking any information here? Could it be the ball mesh I extracted from my bowling game? (I doubt this though, because in my other bowling...
Hi guys, so I'm making a bowling game. I remember I had this problem when I tried making a bowling game a year or so ago, but I forgot how I...
Ah thanks larku. I was looking for something like that. :)
Hi guys. I recently stopped using Unity but now I'm back and I'm gonna take a shot at a bowling game! I'm just messing around with physics right...